John Carmack in 2025
GOTDONE ARCHIVE · 1970 to present

John Carmack

Programmer and engineer

PHOTO: RoboSabs / Wikimedia Commons · CC0
3 public items

Pushed real-time graphics from shareware PCs into fully 3D worlds, then carried the same experimental drive into rockets and VR.

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What John got done.

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01

Founded Armadillo Aerospace.

The privately funded team built and tested reusable vertical-takeoff, vertical-landing rocket vehicles.

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02

Led programming on Wolfenstein 3D, Doom, and Quake.

Successive engines advanced texture-mapped environments, networked play, and fully three-dimensional rendering.

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03

Co-founded id Software.

The studio developed a rapid shareware model while Carmack built graphics technology for Commander Keen and later first-person games.

SOURCEAIAS
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