Brenda Romero at the 2015 Game Developers Conference
GOTDONE ARCHIVE · 1966 to present

Brenda Romero

Game designer and studio founder

PHOTO: Official GDC / Wikimedia Commons · CC BY 2.0
3 public items

Moved between commercial role-playing games and analog work that uses mechanics to carry historical meaning.

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What Brenda got done.

Every item links to its source.
01

Co-founded Romero Games in Galway.

The independent studio grew alongside Romero’s work supporting Ireland’s game-development community.

SOURCEOfficial biography
02

Created the analog game Train.

The work became the best-known entry in The Mechanic Is the Message, a series using play to examine difficult history.

SOURCEOfficial biography
03

Entered game development on the Wizardry series.

Romero contributed design, systems, writing, and scripting across influential computer role-playing games.

SOURCEOfficial biography
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